Attributes

The attribute system is unique to TBC in the sense of the requirements and unlocks capable. The requirements each add stat bonus's to a class based on the attributes you choose to unlock as you play.


 * 1 Attribute Point (Every 2 Class Levels)
 * Attributes each have a max-level.
 * Attributes also can have requirements! Requirements could be almost anything, including unlocking other attribute levels.
 * Attributes can be changed or re-chosen by unlocking attribute-reallocation points!

*Note: Attributes are extremely useful, but you can only unlock a specific total of attributes total, so choose wisely.

Stat increases are [Per-Level] Amounts (Per Level of Attribute, Not Player)

 * Knockback_Resistance: 1
 * Attack_Damage: 1

Constitution
 Stat Increases 

Stat increases are [Per-Level] Amounts (Per Level of Attribute, Not Player)


 * Max_Stamina: 1


 * Stamina_Regeneration: 1

 Max-Level:  [5]

Intelligence
 Stat Increases 

Stat increases are [Per-Level] Amounts (Per Level of Attribute, Not Player)


 * magic_damage: 1
 * skill_critical_strike_chance: 1

 Max-Level:  [5]

Dexterity
 Stat Increases 

Stat increases are [Per-Level] Amounts (Per Level of Attribute, Not Player)


 * attack_speed: 1
 * additional_experience: 1

 Max-Level:  [5]

Wildborn
 Stat Increases 

Stat increases are [Per-Level] Amounts (Per Level of Attribute, Not Player)


 * pve_damage: 1
 * physical_damage: 1
 * pvp_damage: 1

 Max-Level:  [5]

Unrest
 Stat Increases 

Stat increases are [Per-Level] Amounts (Per Level of Attribute, Not Player)


 * cooldown_reduction: 1

 Max-Level:  [7]

Vitality
 Stat Increases 

Stat increases are [Per-Level] Amounts (Per Level of Attribute, Not Player)


 * max_health: 1
 * health_regeneration: 1

 Max-Level:  [3]

Sharpshooter
 Stat Increases 

Stat increases are [Per-Level] Amounts (Per Level of Attribute, Not Player)


 * critical_strike_chance: 1
 * projectile_damage: 1

 Max-Level:  [7]

Luck
 Stat Increases 

Stat increases are [Per-Level] Amounts (Per Level of Attribute, Not Player)


 * critical_strike_chance: 1
 * max_stellium: 1

 Max-Level:  [5]

Magic
 Stat Increases 

Stat increases are [Per-Level] Amounts (Per Level of Attribute, Not Player)


 * max_mana: 1
 * mana_regeneration: 1
 * stellium_regeneration: 1

 Max-Level:  [3]

Quickness
 Stat Increases 

Stat increases are [Per-Level] Amounts (Per Level of Attribute, Not Player)


 * movement_speed: 0.0025

 Max-Level:  [2]

Lifeforce
 Stat Increases 

Stat increases are [Per-Level] Amounts (Per Level of Attribute, Not Player)


 * defense: 1.25

 Max-Level:  [10]

Immunity
 Stat Increases 

Stat increases are [Per-Level] Amounts (Per Level of Attribute, Not Player)


 * armor_toughness: 1
 * stamina_regeneration: 0.085

 Max-Level:  [3]

Agility
 Stat Increases 

Stat increases are [Per-Level] Amounts (Per Level of Attribute, Not Player)


 * attack_speed: 0.125
 * cooldown_reduction: 0.45

 Max-Level:  [3]

Sense
 Stat Increases 

Stat increases are [Per-Level] Amounts (Per Level of Attribute, Not Player)


 * additional_experience: 1

 Max-Level:  [1]

Reflex
 Stat Increases 

Stat increases are [Per-Level] Amounts (Per Level of Attribute, Not Player)


 * attack_speed: 0.3

 Max-Level:  [1]

Penetration
 Stat Increases 

Stat increases are [Per-Level] Amounts (Per Level of Attribute, Not Player)


 * defense: 3
 * armor_toughness: 0.5

 Max-Level:  [3]

Endurance
 Stat Increases 

Stat increases are [Per-Level] Amounts (Per Level of Attribute, Not Player)


 * stamina_regeneration: 0.05
 * max_stamina: 2

 Max-Level:  [3]

Regeneration
 Stat Increases 

Stat increases are [Per-Level] Amounts (Per Level of Attribute, Not Player)


 * health_regeneration: 0.112
 * mana_regeneration: 0.1

 Max-Level:  [3]

Bleed
 Stat Increases 

Stat increases are [Per-Level] Amounts (Per Level of Attribute, Not Player)


 * critical_strike_chance: 1
 * critical_strike_power: 1

 Max-Level:  [1]